Cryptic Worlds

Unwrapping, and Mapping and Textures Oh My!

by Matt on Nov.16, 2009, under 3D, Course Work, Texturing

I’ve learned quite a bit since starting my Surface Techniques class back in October. About a week ago our midterm was due for the class which involved texturing a gas station scene. This model was of questionable construction in my personal opinion with some awkward additions to the mapping and the overall design of the structures. One thing we were not allowed to do was alter any geometry in it so I had to use maps to my advantage. While this project doesn’t look as amazing as I had hoped it would I’m still proud of it, I was basically used as an example of what an A looked like in the class lol. That made my day.

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