object_in_photographAs part of the 4 part final for my Surface Techniques class we were tasked with taking a model of our own creation (preferably a non-organic object) and place it into a photograph with adequate lighting and the use of the matte/shadow material to make the object look like it was actually part of the scene. Well I decided to go with my Extreme Ghostbusters ghost trap model I created previously. I just threw on a reflection map, some soft lighting, added a trap switch (though I think the EGB trap was wireless in the cartoon lol) and angled it. I like how it came out but I guess it’s not entirely photo realistic, the way the trap casts a shadow seems to work but should it be softer? These are questions I’ll need to answer when I get a job in modeling.