Just a quick update, I’ve gotten around to fixing a few of the bugs from the prior build v0.9.0. So here are the bug fixes for the latest build v0.9.2.
Current Version 0.9.2
Fixes
- Difficulty slider in options works again.
- Gear assembly animation works as intended.
- Gear assembly particle emitter for the sparks now visible.
- Ball launches when button is pressed after paddle is destroyed and restored, no more delay.
- Impact sound no longer plays when ball collides with unbreakable blocks while moving to next level.
Known Issues
- Coin blocks do not display damage properly, but still break after the proper number of hits.
- First music track loops, plays for a few seconds before moving onto next music track.
- Ball still affected by button press after start of play (left in as a sort of “debug” in case ball needs to be nudged).
- Placeholders still in place for last 2 Balls and Paddles under Unlockables.
To-Do
- Fix coin block animation that shows damage.
- Figure out why first music track loops for the first few seconds before playing next track.
- Create new sprites for remaining Balls and Paddles under Unlockables.
- Make it so the ball doesn’t get stuck in vertical bounces at corners of the screen.
- Tweak Hash Power power up effect and add remaining power up items.
Just a quick update, I’ve gotten around to fixing a few of the bugs from the prior build v0.9.0. So here are the bug fixes for the latest build v0.9.2.
Current Version 0.9.2
Fixes
- Difficulty slider in options works again.
- Gear assembly animation works as intended.
- Gear assembly particle emitter for the sparks now visible.
- Ball launches when button is pressed after paddle is destroyed and restored, no more delay.
- Impact sound no longer plays when ball collides with unbreakable blocks while moving to next level.
Known Issues
- Coin blocks do not display damage properly, but still break after the proper number of hits.
- First music track loops, plays for a few seconds before moving onto next music track.
- Ball still affected by button press after start of play (left in as a sort of “debug” in case ball needs to be nudged).
- Placeholders still in place for last 2 Balls and Paddles under Unlockables.
To-Do
- Fix coin block animation that shows damage.
- Figure out why first music track loops for the first few seconds before playing next track.
- Create new sprites for remaining Balls and Paddles under Unlockables.
- Make it so the ball doesn’t get stuck in vertical bounces at corners of the screen.
- Tweak Hash Power power up effect and add remaining power up items.